Pivot Archipelago
Controls
WASD to move
Shift to dash in MOUSE DIRECTION(once you get the ability)
Tab to open settings in-game
Everything else is explained in the game!
Description
Pivot Arhipelago is a short puzzle game about rotating the world around you to manipulate and harvest resources. The archipelago consists of tiles that interact with each other in different ways and you should connect them in a way that lets you meet the resource goal demanded by your lighthouse. The game progressively introduces more mechanics and demands more and more thinking at every step.
Game Jam
This game was made for The Very Serious Juniper Dev Game Jam with a theme of "Spin to Win". (Almost) everything in the game was made from scratch during the 7 days of the jam. We used a few sounds/lines of code from our previous projects.
Authors
- Yusless - systems programming
- Palerite - programming, art, music
- Nuklier - sound design
- Lerasimus - puzzle design
Tools used
- Godot Game engine v4.7
- Audacity
- LMMS
- Chiptune generator
- Aseprite
- FL Studio





Comments
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Great game! I love the concept of the map being rotatable tiles. But the grass resource doesn't respawn and I can't progress. (The trees do respawn properly.)
Thanks for the feedback! The grass does respawn, but it may be getting destroyed because of an interaction with a neighboring tile. Try experimenting with the connections!